Ck3 change temple to castle. Then all castles for troops, cities for money or temples for a balance. Ck3 change temple to castle

 
 Then all castles for troops, cities for money or temples for a balanceCk3 change temple to castle 1) You need to have an empty holding slot

Crusader Kings. So they can be stronger than cities if your ruler is well liked by his vassals, though cities will usually still give more income. A city holding. The purpose of this mod, as my first for CK3, is to bridge the gap between CK3 and Imperator:Rome. There could be restrictions on it, like Abrahamic religions being able to convert only temples from other Ambrahamic religions, the decision being available only to the head of the religion etc. Each Holding gets a number of building slots with. basically if you load it it says not compatible with current version of game and then when you continue with it everybody in you court is nude lols and the barbershop not working well. Most government types allows holding of tribes of the same culture, except nomads. You can probably look at the code used for it, and create either an event triggered by a decision or a building or something. [Unfinished] I recreated 1936 HOI4 in CK3! Need feedback and suggestions. Manor Houses. CK2 has more than just those two things to restore. Your capital is the seat at which your character rules from. −5% Temple Holding and Buildings Construction Time if Conscientious Scribe. If you're still a tribe, Palisades are the best building since they boost archers as well as spearmen, who. Let's your vassals upgrade their own buildings. Or in your realm if you invite them to your court first. Then save gamestate. Hope that makes sense!The religion I had, used lay clergy as its clerical tradition. Sieging the capital of the county (and any other castles within it) allows to get control of the cities and temples that have no walls, but you never get the loot. Or even PES with mods. Unlocked building slots are not lost if the county's culture is changed to one that has fewer building slots innovations. This mod cannot change the de-jure capital of a county or duchy. Click the decision to revoke their land and it has a tab for relocating their HQ. However, afaik the building slots will not change, and there is no way to move those slots to the Castle holding. Castles are a great way to extend your Demesne within the two duchy limit (like if you want an extra holding without getting a new County); on the other hand cities can pay a lot of money in taxes, would be better to build at least a couple of things in them to get them started, after that mayors. Should you go that route, your clergy would become restricted to court priests. A temple gets you more piety. This costs 500 gold and erases all buildings, so you get a castle holding with nothing. [deleted] •. You have to revoke the castle from whoever is holding it and then right-click on it and click "make county capital". 2 Monthly Prestige scaling with Castle Holding level +0. Read The Full Guide: Kings 3 Royal Edition @ Gaming Deals @ It used to be a feature before, but «replace» button is gone in 1. Try to change to the terrain map mode to see the relevant terrain types in Crusader Kings III. add_number_to_name = no. You would need 80,400 more renown for the 867 start and 76,640 for the 1066 start. If the county does not have a set of 1 Castle, 1 City and 1 Temple the missing holdings must be constructed first. So Ive had control of the 5 counties (with 4 cities and one castle not controlled by me) in my home dutchy since almost the beginning of the game, and put the buildings that I wanted in the cities and figured that the mayors of the cities would upgrade them (temples make sense because there's like 20 of them that one dude controls so he definitely can't upgrade. G. You can loot city and temple holdings without siegeing the castle. I removed this and it did add the building on taking the decision, so if you want to fix it that works. An event popped up saying that I had a great new idea and a decision was unlocked that allowed me to insta-build this thing. 5 month for independent ducal marriages, 11/month for independent kingdoms, and 2/month for 100 living members, totaling either 27 or 35. You have to make the castle holding the county seatto whatever. Catholic theocracies use the Investiture succession law. By default, each county's capital will be the castle, but since you now also own the temple directly, you can move that county's capital to the temple Convert back to a theocratic faith; you will still own the temple holding (which is now the capital of the county), but it won't give you any taxes/leviesCK3 wants you to control two duchies, as a king or above, and all of the county in those duchies*. Buildings can also be converted into another building at full price cost with the new building starting always as level 1. That temple has the same tax of 1 gold and levy of. A fully upgraded castle a highest obligations and scutage gives you 0,975 gold. 0 unless otherwise noted. 5 renown per month depending on your start (867 or 1066 respectively). Stone Hillforts don't seem to matter much any more Bugreport: CK3 - Gameplay - As Feudal Ruler cannot convert Tribal Holding to Castle Version - 1. Content is available under Attribution-ShareAlike 3. Can't use other holdings if you're tribal. 5 gold in taxes and 300 levy. With castle keepers I get Renown and Prestige bonuses plus a bonus when defending a castle. The holding type defaults to a castle, but can change to a city or temple if you make the existing mayor or Bishop the count I think you can get it to revert back to the castle by revoking the mayor title (if a city is the primary holding) or revoking the bishop title (if temple is primary holding) leaving just the count title A location that's ideal for a castle might not make a very good bishopric and so on. There's a "give title" (I think it's called) option in the bottom left of the UI. Another good reason to choose cities over temples is that if you don't like who is running your city, you can replace them. So if Temple makes 10g/year, the City needs to make 12. But yes it should be possible at least in some form. ; About CK3 Wiki; Mobile view There are already mechanics for destroying holdings, for raids. It seems that currently it's impossible to get loot from cities and temples that do not have any walls. You would need 80,400 more renown for the 867 start and 76,640 for the 1066 start. 0 unless otherwise noted. I am already Fuedal. Okay well that's that playthroug then. Cities will give you a bonus to gold and most importantly development, temples less gold, but will give piety. Tribes are the preferred settlement type for tribal rulers, and the only type they can hold without penalties. Upon these spots, mountain temple-forts have been erected which watch over the landscape, awaiting the final coming of the greatest apocalypses to dwarf the Murtuy ka Varha. It seems that the new expansion is very strict about the government types and as a Feudal character a Tribal province needs to be my religion before it can be changed into a Castle, Temple, and City. How do you convert the. So building a city for example isn't going to limit the stuff you can hold yourself, because there are other limitations way stricter than that. as a feudal lord i just sit back relax till i can change my succession laws to something better and start expanding whilst keeping my capital county strong build extra holds if there is space and keep my armys better and. 1) Play as Merchant Republic, which has "city" as a dominant holding. Reply Pitiful. The reason you might want a second castle is to have an extra one for a Holy Order? A Holy Order HQ in your territory means free mercenaries for you. You can usually build or seize a castle barony and swap the county capital to the castle, but the building slot doesn't migrate, making holding such a county strictly worse for feudal rulers. r/CrusaderKings. Mastur Ch33f Sep 19, 2020 @ 1:42am. 1). iamreegena • 3 yr. He will appoint an orthodox bishop, which will be the Pentarch of Rome. . If you had a city and a castle in the county, the first city has become the main barony of the county. If you own anything in the land directly : castle, temple or city. "Click on the barony (blue scroll) you want to move to them look at the lower holding scroll. The only way to do this is to manually edit the save file, it's a pretty basic, missing function. You can get to that juicy center without spending half a year on the castle. It’ll show you which ones can be upgraded and. also, bishops are full of cash, so just. Churches also got limits but only 2 layers, they also get 50% tax and 100% levies from other churches. SleepyLynx89 • 3 yr. If you give a temple to someone else, that person will be a baron just like if were a castle you gave them. ago. Kinpire 7 Ιουλ 2015, 16:53. If Paris, the holding slot, was a City in CK2 (can’t remember honestly) it will probably be the same in CK3. Cities are great because they can be upgraded by your vassals, from what I've understood they are holdings that doesn't provide taxes or levies (they do, but you get. Just do the same to change anything else. Short summary of your issue Can't replace buildings in city/temple holdings Game Version 1. also i think there is a bug that sometimes when new land is conquered, the local theoretical baron don't got replaced right away. Meet the other Contestants or sabotage them. The central tower is called the 'White Tower' and houses the ruling class. this land i took has 2 holdings one is a barony and that seems to be fine and dandy. Cities = dev growth. Castles help give levies and protect your counties, so if you have strong neighbors and want to guard that county then build a castle. The realm priest doesn't take it unless it's a side barony. What is needed for them to be castles? I Have stone hillfort lvl4 in the once i am trying to convert and the new religoinCreated by Bobby the Autistic Ferret. I usually do castles if I'm feudal or a MR, cities for Merchant Republic vassals and churches for theocratic vassals. An exception to this rule is count or higher-tier republic vassal who hold the city directly, because they get 100% of the city income (of which you then get 20%), rather than the 50% from a temple (of which you. This mod is a utility mod which allows to convert any of your existing holdings to what ever holding type you desire: Castle, City, or Temple. If you take "Found holy order" decision and select that exact barony, the neely created holy order will immediately get destroyed and you will be able to revoke the barony from the catholic holy order. e. No point to castle nor city baronies. effect = {root. As you can see, Temples make 0. especially if they are holy sites or got special mines. but levies are pretty useless once you get big enough (to be able to afford building new holdings). Uniquely, many of Crusader Kings 3's game-breaking features in early builds were discovered even before release thanks to Paradox handing a preview copy to The Spiffing Brit. The main building, however, is the castle (since Paris is a barony-type holding controlled by nobles). Kinpire 7 Ιουλ 2015, 16:53. If you had a city and a castle in the county, the first city has become the main barony of the county. How to change your CK3 capital city. So the real choice now is: also I think granting a country with castle capital to a republic baron should make him a feudal ruler, currently he remain a republic ruler even his primary title is a castle holding. But in CK3, castles can all build exactly the same buildings as cities (except for Guild Halls, which improve development speed and provide a small amount of income). Temples = control growth. Advertisement Coins. ; About CK3 Wiki; Mobile viewTo setup CK3 for the exporter, open the clausewitz. Either through war or revoking vassal titles. You can basically hand the title to any landable character in your court. You can't build a 2nd castle until you have 1 of each in a county. Anyway, I had another county with a city, a temple and a tribal holding and still couldn't upgrade with the same reason. You need. Also click on the "+" to show what is going to your other heirs. ; About CK3 Wiki; Mobile viewYou can press the parse button to make sure it's working okay first, it will have a yellow exclamation you can point to that will tell you "Makes Vaticano a Castle Holding". Got it so with Lay Clergy bo matter what the vassal who you granted the temple holding (assuming they are of your faith) will turn into feudal vassal. Basically, the Great Works of CK3 adapted for PoD. Castle Keepers is also pretty bad after the amount of renown it gives you got nerfed by 99% (it now gives +0. One of my tribal vassals had the audacity to build a tribal holding in a county he had the misfortune of inheriting. It can be a pretty slow process, but somewhat effective if you have a good spymaster and want to focus on one specific vassal. Then make sure to upgrade your other baronies to level 2 Cities/Temples - this is a huge bonus that often requires a significant investment for a Mayor/Bishop. you can have the city raided, which gives it a 5% chance of being razed. With a castle, you can either hold it yourself or extort a truly unfair amount of tax and levies out of it. might take 100 years though. Castles are more expensive to be built/upgraded and a fully upgraded castle alone makes 0. So the real choice now is:There are some country's with city/temple holdings as capital, the ruler with their primary title as these country become republic and theoretical ruler, however they can still hold castles. +Garrison. If you hold a bishopric as a non-muslim feudal vassal, revoking a barony in the same county immediately makes that barony your main holding. When I went to war for Cyprus (which is owned by a sunni), I won only a minor barony title (due to a vassal controlling the rest of the territory) and the event triggered and they became the Knights of Cyprus. Please explain how to reproduce the issueYep. But in the special buildings file it is listed as a type = special and I think this prevents it from being build in a normal building slot. Pretty new to the game, but from what I understand, I believe that there are two scenarios here. Benefits. 1187. Specifically, a basic temple yields . I normally stack personally held castles in one county for the capital + councillor bonus, but it seems like with muslims the best strategy is to hold one castle and a bunch of mosques in your capital. if the county doesn't already have a castle, temple, and city you can't build a second castle. Beyond that, the current best is all temples afterwards. You can switch from Tribal to Feudal in CK3 by entering the decisions menu and meeting the following requirements at any time. So yes, in general you can expect the county holder to get about 20% of the city's money and 50% of the temple's money (for temporal clergy). Every temple built adds to moral authority (+1% for 20 years) and there's a 25 Piety bonus when you appoint a bishop equivalent (i. #9. it make those ruler able to hold 2 type of holdings. 6 update! Enjoy the changelog before departing to new adventures!The AI seems to like to field lots of Light Infantry, especially in 867. Don't forget to upgrade not only your castle to level 2 when you get the tech, as it's not super apparent the way building upgrades/slots are. Easiest is to find a theoceatic county with a temple capital, or you can make one if you revoke/conquer from some temporal guy and without unpausing, move the county capital or just give the temporary baron holding your temple the. g. By granting the county title to a baron within the same county, the new count will change the capital holding accordingly: to a temple if they belong to the clergy; to a city if they are a burgher; Significance [edit | edit source] Counties with a non-castle as their capital holding are easier to capture during sieges, and easier to sack during. As I said, it's 1 tribe per county. The castle town 2 would pay for itself in 60 years. The count is a de jure vassal of the duke. Any mods, that dont add ch aracter interactions with index = 8. I saw another post claiming that if you right click on a tribe there is an option into making it. Theology focus increases the opinion of your religious vassals, so the more you have compared to Mayors or Barons, the happier they will be. ago. I tried. Holding Sprawl is a shared resource on the CK3 Modding Coop Discord [discord. I'm playing a Feudal character in England. Swampos • Bohemia • 5 yr. However, it is possible to diverge the culture to add the tradition "City Keepers" whilst keeping the tradition "Republican Legacy". Castle Keepers is generally better for playing wide, or for maximizing how many counties with special buildings you can hold, such as picking up the gold and silver mine counties. If the system is overhauled I hope we get an overhaul with the county types as well, so that eventually plains can turn into farmlands for example to show that you've developed the area. Temple: 500: 5 years. Theocracies can range in size from baronies to empires, and are unplayable. each time you raid it, there is a chance buildings get destroyed. Your initial investment will be paid in full after 24 years. Report. U can change "city_02" to "castle_02" and it will change to castle holding. Make a heresy with lay clergy and you can hold temples freely. Attachments. 4. Temples give pretty good levies and money, so if you want a lot of income build those (if you can. Im forming the duchy of Champagne, and boom the capital barony is a temple only for priests. The Sanhedrin merely occupy it. FreyaOystea • 1 yr. Make level 2 tribal buildings in a level 2 tribal holding convert to level 1 castle buildings, or give a discount, or something, jesus christ. TBH the faith creation is something they never should have added to the game. Grand Temple 100px: All others. Click the Green Crown on the right on the screen, select the ‘Realm’ tab (left one). In CK2 you would find a big county with lots of holdings and build castles only. Are you asking if you can change a feudal baron to a city mayor to a temple priest? You can’t, as the type depends on the holding built (city vs castle vs temple). The castle town 2 would pay for itself in 60 years. Your personal levy becomes pretty much irrelevant by the time you reach strong Duke/King size. Right, meaning you get more gold from the mosques. trying to get into tribal but its not that simple. 35 money monthly. It can be a pretty slow process, but somewhat effective if you have a good spymaster and want to focus on one specific vassal. I have attached a save game No Upload Attachment File(s) attached . It cannot change the amount of building slots that a holding got. 1) Play as Merchant Republic, which has "city" as a dominant holding. { #the requirements for the building to be constructed. R. G. If the county holder is your direct vassal at normal feudal obligations, that means you'd get 2% of the city's earnings and 12. All terrains have the same building options, which give the same amount of money and levies to any holding type. Just wanted to say that I love your mod. as a feudal lord i just sit back relax till i can change my succession laws to something better and start expanding whilst keeping my capital county strong build extra holds if there is space and keep my armys better and. Temple Holding. Thread starter GuardianGI; Start date Sep 12, 2020; Jump to latest Follow Reply Menu We have updated our. Give tribes unique Men at Arms, weaker than feudal ones, but ones that don't all of a sudden require gold when you swap from tribal to feudal. Is it possible for me to turn the castle into temple so I can get the full moral authority bonus from owning the holy site?If the county does not have a set of 1 Castle, 1 City and 1 Temple the missing holdings must be constructed first. How do you convert the holdings? There are three minor decisions for each holding type. MegalithHowever, Clan government (Muslims) can get up to 25% tax, 60% levies from castle (and lay clergy temple) vassals if they have 100 opinion with them, as Clan vassals scale taxes/levies with opinion. This means Archers rip through AI armies. At 50 opinion with your realm priest, he will provide you with 0. Aside from castle and hiring income, Holy Orders can also gain money from donations. Village: The closest settlement. I want to take the city for myself to get full gold from it, but no matter what i do, the game keeps generating a new baron out of nowhere to take over the city. If it's not a dynamic culture, instead of. Next to it, you'll find a series of icons, including one that depicts a crown with an arrow below it. Crusader Kings III is our newest generation of beloved medieval role-playing grand strategy game. In this guide we're only going to look at castle buildings as you won't normally find yourself in control of anything else in Crusader Kings 3. Damn, must've missed it. Saves, monthly and yearly ticks are also stable, which is even better. It is so infuriating when you take a large county with many holdings slot only to find it fill with some ridiculous set up like 4/6 castle or 3/5 temple holding. 4 tax/month; +1 fort level; +175 levies; +250 garrison: City: 500: 5 years +0. +Fort Level. . Open the gamestate. Knight Manager. 1 / +0. Temples for gold and control. Note: If there is no castle in the county you have to build one. With city keepers I could directly controll cities in my. Kinpire Jul 7, 2015 @ 4:53pm. Also, holy order head is feudal, so granting them castle would allow them to grow (although may be slowly) whereas a city would be useless. [amount] [faith id] change_fervor 100 catholic change_house_unity_stage Sets house unity to [level name]. . The reason is extremely simple. Yes exactly. Temple holding with Special Slot for new Temple Building. A) If you are feudal B) If you are not. Temple of Artemis, Ephesos (Only Excavation Decision) Temple of Zeus at Olympia, Andravida (Only Excavation Decision) Heraion of Samos, Samos (Only Excavation Decision) Valle dei Templi, Girgenti. Just do the same to change anything else. ' The significance of (1) (tax rate) is pretty huge. OR, I could have that county with a castle, a temple, and 2 cities PLUS a second county with a. Tourney Grounds: The training area for the Tournament. 9. Or football manager with community made packs. Use the temple holdings to stay at your domain limit. So Ive had control of the 5 counties (with 4 cities and one castle not controlled by me) in my home dutchy since almost the beginning of the game, and put the buildings that I wanted in the cities and figured that the mayors of the cities would upgrade them (temples make sense because there's like 20 of them that one dude controls so he definitely can't upgrade. Temple holdings must be leased; 200 if Theocratic; 600 if Lay Clergy; Temporal Head of Faith Only sanctioned priests can be entrusted with upholding our faith's doctrines and, by extension, with managing and caring for our sacred places. Create a baron and give him the county. Which stats of the holding do they look at?After that the temple holding will get leased to your bishop, eliminating the possibility of creating the theocratic vassal). Which one should be my realm capital? Hello, while watching the let’s play videos I see that people often change their realm capital to another location because it’s “more prosperous”. Let's your vassals upgrade their own buildings. It seems that the new expansion is very strict about the government types and as a Feudal character a Tribal province needs to be my religion before it can be changed into a Castle, Temple, and City. If I have no interest in supporting my given religious leader why must I be force to waste money on a temple holding every time I capture a county in order to improve anything else? EDIT: After searching. [CK3] There should be an option to lower the fertility in game. click on the top icon of the icons on the right of the screen. Edit: ALL of my land (the land I started with in the tutorial) is Tribal despite my kingdom being feudal. Other than domain limit, you can reform religion so that you can hold temple holdings personally. Today is the release of Fate of Iberia, and with it the free 1. Ivan Kyoshiro Feb 18, 2015 @ 9:42pm. It actually tells in the tooltip that upgrading to castle will give you a city and a temple if there aren't any in the county and there is space for them in the empty slots. Crosswire Captain. Some players still like build 1-2 in you capital. The game starts with a castle named brandenburg, a temple named havelberg, and a temple named juterborg. Also have that Chinese guy reducing the cost even further. How to change from Tribal to Feudal government in Crusader Kings 3. As a player, it will usually be the castle. Farmlands, the most bountiful terrain type, are in red. City vs Castle Keepers. From that point you would earn 14/22. You can probably look at the code used for it, and create either an event triggered by a decision or a building or something. Already resolved the situation in other ways and only found the button to move my primary title to that county. You're going to want to start building up city and temple holdings and these cost 500 each. However the capital of the land I took is a temple!痕, the creator of Chinese headgear and clothing, who gave me permission to use his 3D chinese castle models Mr. Plus you made a whole bunch of combability patches. Nope. pajus • 28 days ago. The income from this building is really good, but the best part about it is the. been playing ck3 a lot usually feudal counties and try to get an solid kingdom or if i feel like it empire. You can change a county's capital. Yep saw it. 72 Badges. I have a request/idea for you: There is a mod that is called "flexible holding types", and it allows you to. Beyond that development the empty spaces is a great way to increase your cash and levies without conquering out territory. If you can get at least 15 prowess knight this means you get 1500 damage for levies and 1650 damage for knight - just for 75 gold and 200 prestige. Temples are trickier than the other two. This page was last edited on 16 October 2020, at 20:55. To change it you seem to have to make a hybrid culture with your desired style and pick it because it doesn't seem to have options when reforming or diverging. My capital county will have two castles. Just change it to one of the castle type. This guide will cover a comprehensive strategy for selecting holdings, counties and buildings for Feudal lords in the 1. . Also click on the "+" to show what is going to your other heirs. +1. 3. You can switch from Tribal to Feudal in CK3 by entering the decisions menu and meeting the following requirements at any time. After that reintegrate two other duchies back to historical kingdom title. Its great because I had already decided on playing as a tall Frisia for this play through. titanopteryx Feb 17 @ 5:21pm. It will open a window with 3 tabs. Pressing tab reveals all level names. 4 less gold. You can also own temples yourself, if you reform your religion with lay clergy, temporal revocation, and what have you. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter:. #1. You can also restore The Persian Empire and its Zoroastrian faith to become the Saoshyant. However in CK3 it seems to be a lot different. The more power they hold, the more land their subjects can work and, most importantly, the more tax they will produce! Manor Houses are the best buildings for. The CK3 Convert Holdings mod introduces three new decisions that your ruler can use to change the type of holdings in counties they personally control. These are for Body Shape, Bust Shape,. 3 GPM and 325 Levy. bool. If Paris, the holding slot, was a City in CK2 (can’t remember honestly) it will probably be the same in CK3. Change culture to Celtic (Welsh, Scottish). Sep 13, 2020;As the title asks is it possible to change one Barony type to the other? 1 comment. Should I be upgrading these too? Or will my vassals just save up money and upgrade them? I assume it comes back to me anyways because of taxes, right? I should note that my income seems very good for the state of the. 2 Monthly Prestige scaling with Castle Holding level +0. Oct 31, 2023Various traits give temple construction bonuses. Change succession to Tanistry. In short, it. If I have a barony in a narrow mountain passage and there is a church there I should be able to put a castle around it as huge as mountains themselves. 4 CK3 patch. txtThe spymaster can discourage vassals from joining factions, one at a time. Please contact me for any building model requests and if you’d like to use these temples in your mod. Tho there is a -25 Levy Penalty for no reason. Mostly for the money, but also because I worry if there will be a problem upgrading tribes. U can't build other types of baronies before u build temple. You can probably look at the code used for it, and create either an event triggered by a decision or a building or something. when you select a county theres a button beside the rename that's like a move capital or something along those lines. Now, for the second part there's a distinction between temple holdings and castle/city holdings. 01 Monthly Renown per Castle Holding +0. This is standard across the map and across holding types (shrine, city, castle). Usually the castle buildings are better as they add to buffs that can get. FAQ. First, players must select a holding that they'd like to move the capital to, whether they've declared war in CK3 to conquer it, or they inherited it from their. Meaning it paid back for itself in 50 years. Generally though I build stuff that I can hold. Click the Green Crown on the right on the screen, select the ‘Realm’ tab (left one). I tried releasing Malta as an independent (heretic) nation and declaring holy war against them. 5% of the temple's earnings (their realm priest gives 25% of earnings to your. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. Once I revoked it from him all was good. Not to mention the time it takes to change a feudal contract multiple times to get the rates anywhere near where you need them. Go to ck3 r/ck3 • by. It's worth having a crazy ruler just to chance it. The majority of buildings come in 8 levels and need the same innovation as the holding level they require. So to change the Vatican to a castle you can use (for the Grand Temple), just type set_holding_type = castle_holding (or copy it from this post). Specifically, a basic temple yields . 0 unless otherwise noted. Go with temple. #9. This mod is a utility mod which allows to convert any of your existing holdings to what ever holding type you desire: Castle, City, or Temple. Castles and temples don't represent only a castle or a temple, they represent a population with a castle or a temple as the main building. Vassals won't join a faction if they have a non-aggression pact with you, so it may be time to get some marriages. Not all mine locations are created equal. 1 castle, 1 temple, the rest cities. 5 income per month, while a basic city yields . Towns should pretty much be the end result of any holding not some inherently diffrent thing. a military outpost could become a trade hub with changing political landscape)Choose The New Capital Location.